While Scratch is a powerful language that can be used to create quite sophisticated applications, a time may come when students may want to perform tasks that are too complex for block-based programming languages, which may be more easily achieved in Python. This is a great time for teachers to consider introducing a new language. The adopted language will be determined by the platform (and more importantly the processor) being used.
Teachers should try to slowly incorporate the language into their learning sessions. A good starting point to help this transition is to show students real-world examples of language in use. For example, a useful task may be to translate a simple project or feature from an existing project into the new language.
Often it is useful to have an example solution available to the student as a guide. When the student encounters an error, a productive way to help them solve the problem is through ‘spot the difference’, where the student has to identify any small syntactical differences between the example solution and their own.